
My game's running much smoother now with everything maxed on ultra and water sampling set to low. I only upgraded due to performance tweaks for other games.Īnyway the options I enabled were mostly multithreading related, but I noticed one major toggle that would effect NPCs and enabled it. That said, if you absolutely must revert to older drivers, I used the 186.16 drivers with FO3 + FOOK2 and ultra high texture mods with everything maxed without any issues.

Rolling back to older drivers isn't an option for me since I also spend a lot of time playing Arma2. I have an I7 system with a GTX295 card, running the latest Nvidia drivers under Vista 64. I found a few things that weren't set correctly, so I compared it to my Fallout 3 INI that I'd tweaked and ended up coming up with a few things that vastly improved my performance. The DirectX 9 DLL simply causes my game to crash (especially around New Vegas), so I decided to give the INI file a look. Turning the water multisampling down helps with stuttering around certain textures, but not with NPCs. I've fiddled with various fixes without much success.
