

I agree with many others who have written high praise for the game's visuals and sound design. But in this instance, especially with no single-player campaign, I can only recommend players wait for a Game of the Year edition with a hefty price drop. Modern games often are, and DLC is often a reasonable way to generate revenue. And I don't even buy the argument that DLC is always cut from the main game, or that modern games are never worth the sticker price. (Though I question whether the game ever needed Star Cards to begin with.)Īt the same time, expecting gamers to dish out over $110 just to get enough content to make the game worth its $60 price-tag in the first place is pretty ridiculous.

If the main game is too thin on material to justify the price-tag, more modes, maps, heroes and villains, and extra "Star Cards" is exactly what Star Wars: Battlefront needs. Which makes all this additional content great in theory. Read More: Star Wars: Battlefront Beta Exposes The Game's Biggest Flaw
